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51  Main Area and Open Discussion / General Software Discussion / Re: Micro-review: Scapple on: April 05, 2014, 02:50:25 PM
"And I don't find mind maps all that useful for the way I work."

Again, neither Scapple nor the two other applics mentioned by Andus above are mind map creators, and whilst not bothering you with replicating my lengthy developments of the difference between MM/outlining/horizontal outlining(Warnier) and then just scribbling ideas on paper, and putting them into various groupings/connections (I did that both in the UR and in the outlinersw fora), forgive me to contradict you, decidedly, on both plans:

- Scapple et al. (or sheets of paper) are in another category than MM/etc. (MM being for presentation purposes, above all other possible use)


Um...I think I may have figured that much out already. Which is the main reason why I'm looking at it to begin with. Wink

-------------------
I understand your point: Don't over-develop further projects, instead of realizing your current ones. But then, don't discard any possible idea for those further projects. Btw, that's differenciating a CEO (or then, his head of strategy) from his staff: He'll never have to wait fore implementation chores, before creating something new - and that's why maximized delegation possibilities, for creative people, are of utter importance.

And...that really wasn't quite the point I was making. I was saying not to let the tool become the end rather than the means to accomplishing it. Regardless of whether something gets completed by someone, or simply delegated to others to further develop or complete, there is still such a thing as "superfluous preparation" to do something. Much like the person who is endlessly refining and improving his/her workshop, but somehow never getting around making anything with it.

The same goes for software. Many of these 'thinkertoys' can take on a life of their own if you're not careful. That was the point I was trying to make. Cool
52  Main Area and Open Discussion / General Software Discussion / Re: General consensus on Free Boxmaker Software? on: April 05, 2014, 02:25:49 PM
To April's observation above, I'll add that I think screenshots are still one of the most powerful selling tools you can use for software. Most of the FOSS projects now have a very conspicuous <screenshots> button or menu item on their landing page. It's one of the first things I'll look for when considering a new piece of software.

 
I'm a real interface freak when it comes to GUI apps. If I don't like the way something looks, I'll seldom bother with it no matter how good it is. (Although for some odd reason, I don't apply that same prejudice to terminal-based applications or utilities. Go figure... Grin)

53  Main Area and Open Discussion / General Software Discussion / Re: General consensus on Free Boxmaker Software? on: April 05, 2014, 02:13:53 PM
I seem to have a knack for interest in fads after the bandwagon has been run out of town.  smiley

Makes two of us, my brother. That makes two of us... Grin

Quote
Oh, excuse me.  I just saw a great deal on a turtleneck sweater.  smiley

Hey! I've been know to wear them. Even mock turtlenecks! De wimmins luvs 'em! Or at least they did back when I started wearing them.  Cool
54  Main Area and Open Discussion / General Software Discussion / Re: Micro-review: Scapple on: April 05, 2014, 02:06:20 PM
About the only thing you need to remember when searching for, or getting into, this type of software is it's only a tool.

If you're not careful, it can become a thing unto itself - which usually translates into endless preparations to do some writing or deep thinking rather than actually doing any.

I've established a new semi-rule (is that a word) for myself. Unless something I'm already using isn't working; or I need some capability not being addressed by tools I already have - it's no new writing/ideation software until I complete at least one project I'm already working on.

No output = no new 'toys' to play with. It's a bit of discipline that's helped me out a great deal these last few years.

BTW, if you’re really in a rut, you can also try Joe Cartoon's Morning Affirmation Routine with help from his coach the Superfly):

<a href="http://www.youtube.com/watch?v=R4G1YyVITsI" target="_blank">http://www.youtube.com/watch?v=R4G1YyVITsI</a>

  Wink
---------------------------

Note: I just finished up a project last month that I've been dawdling over for more time than it should have taken. And I don't find mind maps all that useful for the way I work. So those two things satisfy both criteria in my rule. Which is why I'm now allowing myself to consider Scapple and possibly Scrivener.
 Cool
55  Main Area and Open Discussion / General Software Discussion / Re: General consensus on Free Boxmaker Software? on: April 05, 2014, 11:36:28 AM
Are you talking about the Boxmaker that creates cutting templates for actual boxes or the one that gins up a 3D product box image?

If the second, I don't think it adds much anymore. People are used to purchasing download-only software so I don't think they need the crutch of seeing a 'box' anymore.

But that's just my take. I have noticed, however, that those faux product boxes seem to have disappeard from most software sites.
 smiley
56  Main Area and Open Discussion / General Software Discussion / Re: Nice blog post on the parasitic software hosting sites bundling junkware on: April 05, 2014, 08:14:41 AM
To my mind, the real problem software developers have is that many got sucked into the "monetizing" game and started including "offers" with their installers. And then there were things like OpenCandy jumping through hoops to redefine the terms "adware" and "spyware." And indy devs went along with these sorts of things to "gain exposure" and minimize their hosting and bandwidth expenses. So aggregator sites and bundling became the norm. And now, many in the marketplace have become desensitized to the presence of bundling - and totally deaf to the words of software developers and distributors. So any protests by developers to the general public aren't likely to be heard. Because they're no longer listening to the industry.

It was only a matter of time before some enterprising crapware bundler put 2 and 2 together and completely cut the software developer from the equation.

You get what you pay for. And you pay for who you associate with.

And that sad new-age adage still remains true: If you're not the customer - you're the product."

Especially when somebody else is picking up your distribution expenses. Just ask Walmart.  
57  Main Area and Open Discussion / General Software Discussion / Re: Micro-review: Scapple on: April 04, 2014, 06:34:12 PM
Tried it - and it seems to work with Linux under Wine too!

That's a big plus for me! Thmbsup

58  Main Area and Open Discussion / Non-Windows Software / Re: LINUX: Linux Mint Debian Edition (LMDE) 201403 ISOs just released on: April 04, 2014, 05:51:04 AM
I think I figured it out... kind of.

Cinnamon seems to be based on KDE Plasma Desktop. Or at least it looks very similar.
[

It's actually based on GTK+3 and was originally meant to be a fork of the Gnome Shell when Mint's developers (along with pretty much everyone else) didn't like the direction Gnome was taking with the design decisions driving the original Gnome-3 release. Cinnamon has evolved far beyond its Gnome roots and has since become an entirely separate desktop environment.

FWIW I don't think it looks much like KDE. And IMHO it doesn't feel very much like KDE either. But that's me. Grin
59  Main Area and Open Discussion / General Software Discussion / Re: Micro-review: Scapple on: April 03, 2014, 06:21:38 PM
Oooooo! Now that looks really interesting. I've generally found formal mindmaps only useful in specific limited situations - and most times an outline works better for me when I need to do that sort of thinking.

The Brain
I find virtually useless - whether it's because of the design of the program - or (more likely) my just "not getting it."

But this actually looks useful. Kinda like the sloppy balloon diagrams and 'comic book' dialog bubbles I tend to use when I'm playing a solitaire round of the glass bead game...

Grabbing the trial now.

Thx for sharing! smiley
60  News and Reviews / Mini-Reviews by Members / Re: GS-Base Mini-Review on: April 03, 2014, 06:10:26 PM
Interesting!!! (I might as well confess I'm a database junky  Grin).

And at $10 with the discount, it seems worth buying a license just to check it out. Cool
61  Main Area and Open Discussion / Living Room / Re: Movies or films you've seen lately on: April 03, 2014, 01:12:23 PM
Recently rewatched "Angel Heart".
I love the acting, directing, dialog, and cinemetography in this movie.  Very underrated imho.

+1! Thmbsup

Great movie with more than a few surprises. In some respects it reminds me of what Hitchcock might be doing if he were still around.

Put Mickey Rourke in any movie and you know its gonna get a little strange. Have a movie scene set in New Orleans and you know it's gonna get a little strange. Put Mickey Rourke in a movie set in New Orleans and it's gonna did get 'mo-betta stranger yet. Grin
62  Main Area and Open Discussion / Living Room / Re: Movies or films you've seen lately on: April 03, 2014, 12:56:48 PM
Apollo 18.

[attach]

Finally got to see it all the way thorough.

It's...not bad actually. Some pretty good low-key acting on the part of the astronaut characters in a few scenes. It could have been a lot better however. And all this "found footage" schtick is getting pretty old. But Apollo-18 is nowhere near as badly done as some reviewers would have you think.

So, for a cheap no-brainer bit of sci-fi inspired throw-away horror, it's moderately entertaining - even if you can guess the ending from about 20 minutes into the movie. After that, the final "big reveal" is pretty ho-hum. And it's also one that's been used before.

Possibly worth a watch if you don't have anything better to do (I'll admit to a little web surfing while watching it after about 45 minutes in) - or there's nothing else on.
 Cool
63  Main Area and Open Discussion / Non-Windows Software / NIX: KDE anyone? First thoughts. on: April 03, 2014, 12:06:59 PM
I'll confess I have a certain love/hate relationship with KDE. It was the first WM I ever used back when I first started getting acquainted with Linux. That was back in the days when Slackware was the reigning emperor - and using upstart distros like Redhat and SUSE and Knoppix was considered "rad." But lately there are times when I need (or prefer) to use certain KDE-based apps. So I thought this would be a good time to start getting familiar with KDE again.

Since I don't like to mix desktop environments on a Linux box, I went looking for a few KDE-oriented distros in order to get back into the swing of things. For those who don't know, KDE had it's ups and downs, and went through a fairly contentious period among its developers and users not too long ago. Luckily, the dust has seemed to settle. And the latest iterations of KDE look to be solid and back on track. So this seemed to be the ideal time to get back up to speed on the K{fill in the blank} universe.

My test machine is an HP Pavilion dv7 laptop sporting an Intel Core i5 CPU with 8GB RAM w/ATI Radeon 6400-series graphics and Intel Centrino-N 1030 BGN wifi.

For testing I tried the latest 64-bit versions of KWheezy and Mint 16 KDE Edition. Both were downloaded and "burned" to bootable USB for preliminary testing.

Initial impressions:

I started with KWheezy 1.5 since Mint is still getting a lot of software from Ubuntu repositories. I wanted to start distancing myself from things Ubu for a variety of reasons I've gone into elsewhere. If that comment doesn't make sense to anybody, don't worry about it. It's more a FOSS cultural/political issue that doesn't have a bearing on either distro for testing purposes.

On first bootup, KWheezy displayed an attractive splash sequence that eventually landed me on an equally pretty desktop. On first boot neither sound (which can be fussy on this laptop) nor the wifi interface came up configured correctly. After a second boot both seemed to work fine with no intervetion required, so whatever happened was likely a timing issue introduced by booting from a relatively slow USB 2.0 key.

All the major apps and goodies we know and like appeared on the menus by default. KWheezy is a distro that includes everything the average PC user could want (plus a whole lot more) by default. Hardly a slender distribution. But many people see that as a plus so I won't comment. Suffice to say most people won't need to open Synaptic to add anything to the mix anytime soon if they're running a Wheezy default install.

Things were looking good. Then the problems started. The Plasma desktop kept repeatedly crashing. Fortunately, crash recovery isn't the hassle for Linux the way it is for Windows. It was relatively easy to start a new user session and muddle forward. Except...it kept happening every 10 or so minutes. I don't know if this was just an issue with running the 'live' session rather than a 'bare iron' install. But it didn't give me warm fuzzies. Especially since booting a live session is often the best compatibility test you can run. If it works 'live' it will almost always work as well (or better) once it's installed.

That's something I'll need to explore later...on to Mint 16 KDE.

Mint launched noticeably more quickly than KWheezy. Probably because it was packing nowhere near as much baggage as KWheezy. Mint butchers in around half the download size. Running live it uses slightly less than 800Mb of RAM with a few small apps or a browser open. And it seems to consume between 3% and 5% CPU utilization when mostly idle.

Sound and wifi worked out of the box on first boot. Screen resolution was set correctly using a recommended driver. There were two additional accelerated drivers also available that I'll have to play with later. But as of now, the screen looks great.

There's a lot more apps loaded than  I usually use. It seems the full Calligra Suite along with Libre Office comes along by default. So there's definitely some "app overlap" in places. I'd definitely consider slimming that down at some point since I like to keep as little "stuff" on my machines as possible. FFox is the default web browser. And VLC is also included - which is a welcome surprise.

So far everything is working smoothly with no bad surprises. (I'm typing and uploading this in Mint KDE as we speak.) So it looks like Mint just might become my goto KDE distro despite my misgivings over its Ubuntu roots.

I'll have to sit down with KWheezy when I have more time to play - and ideally install it to disk first, rather than run it in a live session.


Anybody else putzing around with any of this? Or would anyone care to share their thoughts/advice/tips/war stories?

I'm all ears. smiley

64  Main Area and Open Discussion / General Software Discussion / Re: Repairing Windows 7 from the recovery console on: April 02, 2014, 09:00:01 PM
Vista for Vurbal, XP for me  Wink

And none of the above for 40hz!  Grin

Sorry. I couldn't resist. (Although I probably should have. Wink)
65  Main Area and Open Discussion / Living Room / Re: silly humor - post 'em here! [warning some NSFW and adult content] on: April 02, 2014, 05:47:34 PM
From TechDirt -

This is priceless:

Quote
Newscasters Reenact Final Four Moments Rather Than Wait For Game Highlight Rights To Clear
from the much-more-enjoyable-than-defending-fair-use-in-court dept


Pervasive and extensive copyright law is damage. Route around it. This team of newcasters did (even though it really didn't need to), resulting in something much more entertaining than the content being withheld.

    WCJB TV20 in Gainesville, Fla., couldn't legally show highlights of the University of Florida Gators' win over the University of Dayton on March 29. Instead of waiting for footage rights to recap the game, sports anchor Zach Aldridge recruited his coworkers to recreate the game's biggest moments in an office conference room.


Here are the highlights, as recreated using only classically-trained newscasters, a small hoop and a ball. Even the game-ending tears of a Florida Gators player are reenacted for posterity.


In his introduction, Aldridge claims the station would be unable to play the highlights until the following day unless it "broke a whole bunch of laws." Clearly, the use of highlight clips would be covered under fair use (hello, criticism, commentary and NEWS REPORTING).

But you know what? Screw the restrictive IP climate that surrounds every major sporting event. Why play by those rules? Route around it while highlighting the restrictive stupidity that prevents you from showing viewers what they came to watch. Have that clip go viral (388,000 views and counting), rather than the NCAA-approved clips handed out to local broadcasters like gifts from a begrudging God.

Here's the clip:

<a href="http://www.youtube.com/watch?v=dvBYYp3BrLo" target="_blank">http://www.youtube.com/watch?v=dvBYYp3BrLo</a>

Love it! Thmbsup
66  Other Software / Developer's Corner / Re: How The Most Expensive Game Jam In History Crashed And Burned In A Single Day on: April 02, 2014, 05:36:05 PM
Sure, at that point they still could have walked away before signing anything, but most of these people are still relatively young, inexperienced people who were probably somewhat confused and unsure what to do at that point. Just trying to figure out what to make of it all, and if it could be salvaged. And perhaps some of them felt obligated or pressured into it after making a verbal agreement, even though technically at that point they weren't contractually/legally obligated to go through with it.

As a life lesson, I think this is called the 'Yes it can actually happen to me' factor. Which in fairness probably does fall under 40's use of the word naïve ... but that doesn't quite entirely convey the whole consumed by the machine reality of what happens in the real world's reality.


I'm sure that's likely a good part of how it played out. And I'm probably being unfairly harsh on them because of it. embarassed

Oh well...what's done is done. All that matters now is what happens going forward. Onward! Thmbsup

67  Other Software / Developer's Corner / Re: How The Most Expensive Game Jam In History Crashed And Burned In A Single Day on: April 02, 2014, 01:42:52 PM
To me, it seemed the devs had won their battle - and had the show people groveling - but then consciously decided to let the whole thing go down in flames to hammer home their point. That seemed excessive to me.

So a group of people prone to and known for taking pride in their work, decide not to allow it and themselves to become a reality TV circus mockery. I'd say they didn't go far enough. But then again I get furious every time I see yet another pablemic swill of nonsense being foisted on the public in the name of reality TV. I dare say that this idiotic trend of frenzied emotional masturbation has damaged the human race by stilting its emotional development to the point that it will send ripples through generations for the next 300 years.

I think that if the production company responsible had gone bankrupt overnight it would be a fair measure and effective warning to other Reality TV types. That there really are some things in life that just do not need to be liberally seasoned with over the top bullshit drama. So stop treating the population like a bunch of high school level affirmation whores that need constant reassurance - usually by the belittlement of others - to feel O.K..

I'll agree. But only up to a point.

"In for a penny, in for a pound" as the saying goes. undecided

If you're gonna get into bed with this branch of the "entertainment" industry (and I use the term loosely) thinking that things are going to be different for you because you're: (a) smarter, (b) cooler, (c) nicer, or (d) 'well-respected' in your field - then you're either unbelievably full of yourself - or a lot more naive than I'd have credited anyone being if they ever watched television...

Reality TV is a blight which deserves to die an ignoble death. Hopefully before somebody really does get killed on one of these shows. (Add I'm guessing it's only a matter of time before somebody will.) But until that happens (and maybe not even then) these shows are here to stay. Because the sad truth is that the human appetite for mean kicks is still very much in evidence anywhere you look in our present society. We have our 'shock' comics who's act consists of wall to wall insults, cheap shots, and pointless snark. You have shows like An Idiot Abroad that revel in putting someone into situations ripe with opportunities for physical injury and personal humiliation. You have other shows that consist of nothing more than putting emotionally unstable and incompatible people into close proximity with each other - and then introducing a small irritant to get the ball rolling. Whoever came up with that "concept" probably spent half his childhood standing over anthills with a magnifying glass.

As one TV producer I know explained to me, the industry itself is "content neutral." It's all about eyeballs and 'likes' these days. As he put it (close as I remember), "We don't care what gets broadcast as long as people want and actually do watch it. My industry makes no judgements. Sure, we all prefer to televise good shows. But we'd be just as willing to televise a wall with paint drying on it if it will net us 100,000 regular viewers each week."

So yeah...TV producers probably do deserve whatever they get. Evil

But...

From what I'm reading, the devs also came in with an agenda. They certainly didn't need the money or the prizes. Or the fame since they're rather well known in their industry from what I can tell. They met the idiot in charge. They saw the bullshit contract. Some of them even agreed to non-disparagement clauses and ridiculous "sponsorship" rules.

Why?

To bring the mechanics of game development to a wider audience? There's better venues and shows to do that with. (And FWIW, no matter which art form you pursue, the vast majority of your adoring fans don't care at all how you do your voodoo. They just want your finished product. They applaud and pay you for the two-hour shows you put on. Not the years it took to learn how to play - or the hundreds of hours of practice and rehearsal that led up to it.)

Is it the old "I wanna be a rock star too!" syndrome? Heaven help 'em if they're being lured by that siren....

Seriously...why were they doing this garbage at all?

I don't object to them walking. I would have done the same. Although I wouldn't have needed a 'hot button' issue, like they seemed to need, to justify bailing out. The unbelievable level of discourtesy shown them from minute one would have been more than sufficient for me.*

So to sit back there blogging away like they they're all just sooo surprised and offended about what happened? I dunno...sounds more like some spin and damage control to my ears. They shouldn't have gotten involved at all and now they're trying to distance themselves as much as possible from it.

Maybe I have a lot more respect for these devs than they had for themselves when they let themselves get sucked into this deal.
 Wink


------------------------------------------------------------------------------
*  I guess the whole "issue justification" bit is more a generational thing. Especially now that we're no longer allowed to feel angry about anything - only offended by it.



68  Main Area and Open Discussion / Living Room / Re: Best Investigative Journalism magazines or webistes? on: April 01, 2014, 11:10:15 PM
I'm partial to the Annenberg Foundation's FactCheck website:

Quote
Our Mission

We are a nonpartisan, nonprofit “consumer advocate” for voters that aims to reduce the level of deception and confusion in U.S. politics. We monitor the factual accuracy of what is said by major U.S. political players in the form of TV ads, debates, speeches, interviews and news releases. Our goal is to apply the best practices of both journalism and scholarship, and to increase public knowledge and understanding.

FactCheck.org is a project of the Annenberg Public Policy Center of the University of Pennsylvania. The APPC was established by publisher and philanthropist Walter Annenberg to create a community of scholars within the University of Pennsylvania that would address public policy issues at the local, state and federal levels.

I also think the narrowly focused website The Intercept looks promising:

Quote
About The Intercept

The Intercept, a publication of First Look Media, was created by Glenn Greenwald, Laura Poitras, and Jeremy Scahill. It has a two-fold mission: one short-term, the other long-term.

Our short-term mission is to provide a platform to report on the documents previously provided by NSA whistleblower Edward Snowden. Although we are still building our infrastructure and larger vision, we are launching now because we believe we have a vital obligation to this ongoing and evolving story, to these documents, and to the public.

Our NSA coverage will be comprehensive, innovative and multi-faceted. We have a team of experienced editors and journalists devoted to the story. We will use all forms of digital media for our reporting. In addition, we will publish primary source documents on which our reporting is based. We will also invite outside experts with area knowledge to contribute to our reporting, and provide a platform for commentary and reader engagement.

Our long-term mission is to produce fearless, adversarial journalism across a wide range of issues. The editorial independence of our journalists will be guaranteed. They will be encouraged to pursue their passions, cultivate a unique voice, and publish stories without regard to whom they might anger or alienate. We believe the prime value of journalism is its power to impose transparency, and thus accountability, on the most powerful governmental and corporate bodies, and our journalists will be provided the full resources and support required to do this.

While our initial focus will be the critical work surrounding the NSA story, we are excited by the opportunity to grow with our readers into the broader and more comprehensive news outlet that the The Intercept will become.

 Cool
69  Other Software / Developer's Corner / Re: How The Most Expensive Game Jam In History Crashed And Burned In A Single Day on: April 01, 2014, 05:57:06 PM
To me, it seemed the devs had won their battle - and had the show people groveling - but then consciously decided to let the whole thing go down in flames to hammer home their point. That seemed excessive to me. But I wasn't there, so it's easy to say, and possibly misses something major that pushed them to make that decision.  The accounts seem to be somewhat reluctant to get too specific, so the reactions seemed to be a tad extreme (to me) based on what the blogs were willing to say.

I'm not sure what the participants expected. But knowing how reality TV programming operates, and some of the terms in the contract offered, I find it a little hard to believe these devs (who are not stupid by any stretch) were that completely blindsided by how this thing was supposed to work. If they called it off after reading that first contract, I'd say it was understandable. But the second revised contract wasn't much better, and the presence of a "misrepresentation" clause and gag order agreement should have been more than enough warning to roll up their mats and go home.

But that's probably my take having seen and been through enough nonsense like this that I can sense something about to go off the rails from a mile away. Maybe, if I were still their age, it wouldn't seem so obvious to me.
 tellme
70  Other Software / Developer's Corner / Re: How The Most Expensive Game Jam In History Crashed And Burned In A Single Day on: April 01, 2014, 04:56:58 PM
I just finished reading through all the links. To my eyes this fiasco seemed to bring out some of the worst in almost everyone involved. And while I find myself more in support of the game devs than the show management, there seemed to be a good deal of 'speechifying' and posturing going down on all sides.

Reminds me very much of some of the shriller campus political battles that went on when I was in college. Once those situations went sour people usually stopped trying to make things work and started trying to "prove a point" or "send a strong message" instead. It seldom improved things once dialog was abandoned in the interests of "punishing" somebody.

Sad state of affairs.

So it goes.
71  Other Software / DC Gamer Club / Re: 86% of Gamers Prefer Free Games With Advertisements on: April 01, 2014, 03:40:01 PM
Reminds me of the old joke based on a Camel Cigarette ad that boasted "4 out of 5 smokers who tried one preferred Camels."

The tag line went: "But of their number 5 out of 5 said they still preferred doin' it with a woman."
72  Main Area and Open Discussion / General Software Discussion / Re: Nice blog post on the parasitic software hosting sites bundling junkware on: April 01, 2014, 03:34:21 PM


Quote
But even with the new anti-wrapper safeguards, what would prevent them from continuing to distribute the version they already have?

i think you're assigning to them a level of determination and resilliance that is unrealistic.  the more likely scenario is they have an automated process and if a particular installer doesnt "wrap well" for whatever reason, they probably throw it onto the pile of installers not to wrap, and move on.

I'll defer to your judgement since you're in the business and more knowledgeable than I am about these people.

But I can't help thinking once an app is in their catalog, it stays there until it gets replaced with a newer version. If I were doing what they're doing, and running an automated system, I'd be inclined to just leave an existing title where it was if it couldn't be updated to a later version.

Either way...it's a hassle no developer should have to go through just to protect their works.
73  Main Area and Open Discussion / General Software Discussion / Re: Nice blog post on the parasitic software hosting sites bundling junkware on: April 01, 2014, 02:59:47 PM
^But even with the new anti-wrapper safeguards, what would prevent them from continuing to distribute the version they already have? New users coming directly in from Google probably wouldn't be aware of what the current version number is.

74  Main Area and Open Discussion / General Software Discussion / Re: Nice blog post on the parasitic software hosting sites bundling junkware on: April 01, 2014, 09:50:50 AM
i'm wondering if, rather than a legal solution, i couldn't add code to the installer to make it hard to bundle in this way -- make the installer detect if one of these adware wrappers have launched it, and instead of installing, throw up a big warning and refuse to install.

For the respective user that would be too late though as once your installer runs, all the crap has already been installed.

Bingo! Thmbsup

Good catch phitsc! Grin
75  Main Area and Open Discussion / General Software Discussion / Re: Nice blog post on the parasitic software hosting sites bundling junkware on: April 01, 2014, 09:44:41 AM
i'm wondering if, rather than a legal solution, i couldn't add code to the installer to make it hard to bundle in this way -- make the installer detect if one of these adware wrappers have launched it, and instead of installing, throw up a big warning and refuse to install.

That's asking to play whack-a-mole in my opinion.* But I'm no coder so I don't know how difficult something like that would be to write. Or defeat...

I suppose it couldn't hurt to try.


--------------------------------------------------------------------------------------
*as in: This is a people problem - not a technical problem.
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