|
2602
|
Main Area and Open Discussion / Living Room / Re: Do universities have a claim on students' IP?
|
on: January 24, 2011, 09:22:32 PM
|
Wraith, you are of course correct when talking about 1st and 2nd level education.
But 3rd level, university education was always held in a different light. And given the attitudes I see from students, any change to how university's operate, to bring them more in line with the earlier levels, would destroy the educational standards and make degrees worthless as a means for employers to judge merit.
Indeed that has already begun to happen. Many employers now only see postgraduate research qualifications as some which distinguishes an applicant.
I don't know if I completely understand 1st/2nd/3rd... do you mean undergraduate, master's, doctorate level? Or is it something else (for the international education level ignorant  )
|
|
|
|
|
2605
|
Main Area and Open Discussion / Living Room / Re: Do universities have a claim on students' IP?
|
on: January 24, 2011, 06:04:14 PM
|
If not, and the professor had no obligation to the student other than to present the coursework in the best manner that he thought, then there would be no student evaluations at the end of the semester/quarter, etc., and that evaluation would have no effect on professors (well, non-tenured, anyway). And if so, then those opinions would have more weight than they do... even with tenured professors.
Well carrying out an evaluation would probably be considered part of the courses content. And of course the final exam to obtain the qualification is a matter between the student and the university, though the professor would likely be obligated to provide the exam, and correct them. But should a professor be fired if all his class fail? Not at all. The college should probably investigate to ensure the professor did indeed teach the material, But if the students didn't learn it then tough on them. Being a teacher is more than giving rote quotations of subject matter. Teaching is a skill, and not all have it. Should student failure be blamed on the teacher? If the student was 'taught' then no. But it is very much the teacher's case if the teacher does not teach. My wife had a class recently, and the teacher taught her very little; in fact, she was late in everything, from class to grading. My wife succeeded only because of what she learned outside of the class, spurred by her want of knowledge and her need to do well. Was this success a product of the teacher's teaching techniques? I think the obvious answer is no. If she had failed using the teacher's teaching material, whose fault would it have been? I would say the teacher's.
|
|
|
|
|
2606
|
Main Area and Open Discussion / Living Room / Re: Do universities have a claim on students' IP?
|
on: January 24, 2011, 05:31:05 PM
|
...they are paying for the privilege...
In the same way that customers pay for the privilege to use products/services from businesses... Like Apple... Or Sony... We're never going to agree on this one. I think it's somewhere in the middle. If not, and the professor had no obligation to the student other than to present the coursework in the best manner that he thought, then there would be no student evaluations at the end of the semester/quarter, etc., and that evaluation would have no effect on professors (well, non-tenured, anyway). And if so, then those opinions would have more weight than they do... even with tenured professors.
|
|
|
|
|
2610
|
Main Area and Open Discussion / Living Room / Re: why is it so difficult to pick out a new computer?
|
on: January 24, 2011, 09:59:17 AM
|
@techidave - I used to do this for clients, and got out of it, because the price of standard PCs is now quite a bit less. I've even contemplated not building my family's computers other than mine, because unless you're concerned with performance, it's just not worth it. There's also the added bit of getting support with your computer- helpful when I'm supplying my mom, since she can go to them first 
|
|
|
|
|
2613
|
Other Software / Developer's Corner / Re: C# GDI+ Problem with byte[] and Bitmap - Memory Issues
|
on: January 21, 2011, 10:50:08 AM
|
Random and not very (but still somewhat) relevant: don't use .NET if you are developing an application with XP as a supported OS. You'll regret it and regret it and regret it even more. There's so many bugs in the .NET implementation for XP (or whatever system components it uses) that you spend crappy oodles of time figuring out why the hell you get random-as-hell crashes with totally useless stacktraces and shit. I bet that at some point, Vista and the likes will head into the same general direction after W8 comes out.  I haven't had that experience... my primary job is developing in .NET for XP... unless you mean .NET4/WPF... I'm doing WinForms for all of my projects (currently developing custom MVVM architecture for WinForms using parts of Prism/Unity)
|
|
|
|
|
2614
|
Other Software / Developer's Corner / Re: GarageGames: $99 Game Engines (with Source!)
|
on: January 21, 2011, 07:16:53 AM
|
|
I might get it in any case... especially given the blurb on the bottom of the page, and the fact that they're re-evaluating direction, which might mean good things, and the fact that they didn't use the same language as they did with iTorque3D... especially as they give the source!
[attachimg=1]
|
|
|
|
|
2617
|
Other Software / Developer's Corner / Re: GarageGames: $99 Game Engines (with Source!)
|
on: January 20, 2011, 08:54:20 PM
|
Wow. Very interesting. And dirt cheap! I'm very tempted just to buy a license to play with~! All the money I make from the gaming industry is from other people's games. Never done any game stuff for myself before. I'm thinking about it too  If I didn't already have a hobby project, I probably would now... but I'll wait until I have time to play with it. But it's very interesting- especially looking at the games made with it. Thanks!  It should be noted that the $99 price point is only temporary, but how long the "sale" lasts and what the price will be afterward are still unknown. @Everyone, the "limited time" language is sort of up to you. We want to see how the community reacts to such a low price. We would like it to stay around for a while since we think that the price ( or some number near it) is really beneficial for our community. We're in this together  Thanks for posting this clarification. So now I *really* have to think about it.
|
|
|
|
|
2624
|
Main Area and Open Discussion / General Software Discussion / Re: Wikidforum - New forum software with wiki and CMS support
|
on: January 19, 2011, 11:00:44 PM
|
You can have your buttons, just don't take away my syntax! It's easier for me to keep typing inline rather than have to highlight a phrase and click a button.
I don't think that's a true statement. You are more COMFORTABLE typing inline, or you PREFER to type like that. But it's not easier by any means for you, him, or any other person. There's no argument you can make to convince me that it's easier to type a word with brackets or whatever vs. clicking a single button. At the risk of sounding rude, I've heard from programmers that they use all this text editing stuff because it's easier for them. This is not true. you can't say that because the alternative (buttons) doesn't even exist! You can't say one way is easier or better when the other way is not even available! So, in my opinion, the programmers sort of lie to themselves by saying it's better this way, but it's not. What they are really saying is that it's not worth the trouble to create a button, which is true in a lot of ways. It is easier to write code (if you know it) than it is to create a button, which is essentially writing a LOT of code and going through the whole troubleshooting of it, etc. So yes, text-editing is easier compared to writing the code for a button. But text-editing is definitely NOT easier than clicking a button. Two different things. *You* can say what's easier for *you*. If I'm in a text box typing, it's much easier for me to put the tags inline than to go to the bar. I say easier, and I mean easier. When I code, it's easier for me to click a - sign on my number pad than to highlight the line and press a button to cut the line. And I do say easier, because what is easier? Clicking one key? Or moving my hands from the keyboard, highlighting a line, then pressing a button in a totally different place. You might say that you have to learn the syntax. True. But once learned, which way will be easier for you? I'm not sure, but for me, it's the keyboard.
|
|
|
|
|