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26  Main Area and Open Discussion / General Software Discussion / Re: Favorite Windows Desktop Virtualizers? on: May 04, 2015, 01:13:02 PM
I used to use AltDesk when I was concerned about such things. But the lag in switching screens for all products that do the same thing made it more efficient just to get monitors.

But if you're looking for free, these are good articles:

http://listoffreeware.com...virtual-desktop-managers/
http://www.ghacks.net/201...top-managers-for-windows/
27  Main Area and Open Discussion / Living Room / Kickstarter Highlight: Onion Omega on: May 04, 2015, 11:17:39 AM
Sorry about the lateness of this, but I just found out.  A very interesting project, bringing me out of my blah about posting projects...

Onion Omega
[attach=1]
Goal$15,000 ($249,094 as of this posting)
End Date2015-05-05
Project Creator(s)Onion.io
Personal Rating:Total Rating 9 - Cautiously Back It $25 - Rating Based on Working, Professional Looking Website (+1), First Project (-1), Backed 23 Projects (+2), Professional Looking video (+1), Working Prototypes (+5), Kickstarter Pick (+1)
ExcerptTiny dev board with Linux & WiFi. Create cool things with REST APIs, App Store, in-depth tutorials, and our awesome community!
28  Main Area and Open Discussion / Living Room / Re: Technology moving anxiety... on: May 04, 2015, 10:39:25 AM
I just moved, and it was pretty stressful technology wise- and it was only a mile!

Yes - it's like, "Oh, wait... I'm going to be without an Internet connection for **HOW LONG**???"



Comcast screwed up the dates for the move, and I was so desperate that I actually tried to tap into someone else's modem using the backdoor comcast puts into all of its modems, when I said that I'd never do that.
29  Main Area and Open Discussion / Living Room / Re: Technology moving anxiety... on: May 04, 2015, 10:24:31 AM
well, you're moving?  that's a good thing?

I do feel you, however.  I just moved, and it was pretty stressful technology wise- and it was only a mile!
30  Main Area and Open Discussion / Living Room / Re: silly humor - post 'em here! [warning some NSFW and adult content] on: May 03, 2015, 01:39:57 PM
The hammer is to get holes in the drive to let the salt-water in.  I would have used some sort of awl... but it seemed to work pretty good.
31  Other Software / Found Deals and Discounts / Re: AdGuard Premium Lifetime on sale at StackSocial.com on: May 03, 2015, 01:38:58 PM
StackSocial is a legitimate site.  They just normally do mac software.  I've bought quite a bit from them.  Seems like they're partnering up with BDJ to bring the two sides closer together.
32  Main Area and Open Discussion / General Software Discussion / Re: Microsoft is releasing a cross-platform code editor on: April 29, 2015, 01:43:04 PM
I don't call collecting crash dumps 'spying' on you by definition.  It really depends on what is collected to a large extent.  That said, not to allow those to be cut off is not a good thing.  Though I do remember it for a few different products recently.  I think Atom does the same, but it's open source, so you can remove it in theory though most won't in practice.
33  Main Area and Open Discussion / General Software Discussion / Re: New WordPress exploit makes it easy to hijack wp sites - fix just released on: April 27, 2015, 03:30:06 PM
One of the nice things about WordPress is that it automatically updates itself with critical security updates, so issues like this get taken care of automatically.

That said, I just manually updated to 4.2.1 when I went to write a post on my site. So it's nice to know I'm safe from this particular exploit either way. :-D

Yes, I just had the flood of e-mails from my sites letting me know that they were updated.  A nice feeling.
34  Main Area and Open Discussion / Living Room / Re: Your Stuff Really Is Breaking Faster Than It Used To on: April 27, 2015, 12:07:31 PM
That isn't how design life works though. And the first generation of a product line is often overbuilt compared to those that follow because the typical use case has not been as well established. Later generations incorporate wear and failure analysis of previous generations, correcting weak spots while at the same time weakening strong points to cut costs.

According to the equations in my mechanical engineering books, automotive mechanisms should have a wear allowance sufficient for approximately 160,000 miles. This is pretty close to the factory warranty on most vehicles interestingly enough, the warranty expires around the time the vehicle is expected to have used up its designed-in wear tolerance.

Even though my car is currently at 202,000 with no major mechanical problems that I am aware of. It has gone well beyond its design life on most of its components, and other than the components I have replaced is a device which has exceeded its design specifications. On the other hand most cars of the same age have already been crushed for scrap, most of them due to wearing out or being damaged beyond where it is economical to repair.

Design life is not an exact science. You are designing to where the majority of a product will operate for the calculated time period without major issues. It is possible to exceed that lifetime if you take good care of your belongings or it was built with quality, but in the field most of what was produced is expected to be replaced failure or not.

I also have an ipad 2.  And an ipad 3.  And they all still operate within specs, the only mitigating factor being software support.  There might be some truth of the matter when it comes to that variable, but the idea in question is that our phones have a designed lesser lifespan because of the fact that people don't keep them.  And what I'm positing is that there is no data that the companies are tailoring hardware considerations based upon the fact that first generation consumers are not keeping their devices.  And that it is well shown by looking at the secondary market that these devices still have consumers and that market is in fact, thriving.
35  Other Software / DC Gamer Club / Re: Steam Workshop changes to allow monetization on: April 27, 2015, 09:48:14 AM
More info from Nexus: http://www.nexusmods.com/skyrim/news/12459/?
36  Main Area and Open Discussion / Living Room / Re: PayPal about to claim rights in all IP sold/licensed using PayPal for payments on: April 27, 2015, 09:41:17 AM
That's why I didn't get it.  The first thing I thought was "Cool!  A way for them to monetize their contributions!"  I guess I was in the minority with that thought process.

I don't get the problem with (read: uproar about) the idea that modders should be able to charge for their work. But what I don't like about it is that the modder only gets a 25% cut. That's hardly worth it unless you charge a lot of money for your mod.

But that's off topic for this thread, so I'll stop here.

Maybe we should make a thread for that in the gamers club area.  Oh wait!  I already did!
37  Other Software / DC Gamer Club / Steam Workshop changes to allow monetization on: April 27, 2015, 09:41:02 AM
Valve will allow people to monetize their creations through Steam Workshop.

Details are now on the Steam workshop page: https://steamcommunity.com/workshop/



When I first saw this, I thought, "Cool!"  They've had the ability on Skyrim Nexus for a while to pay people, and to have that same ability on Steam seemed like a cool idea.  After trying the modding, I know how much work these people put into this.  It could start a whole renaissance!

But whenever you put the idea of not free into an arena where free existed, people get upset.

Personally, I use Patreon a lot, to support micro projects for people that I think should be supported, and that release things that I use, and I love it.

The one thing that is still very bleh is the amount that they take.  For providing a service that allows delivery, the margins should be 15% on the outside, IMO.

But the idea is very cool and very needed IMO.  The only way to monetize these very useful skills shouldn't be by begging or hoping that you get picked up by a game company.
38  Main Area and Open Discussion / Living Room / Re: Your Stuff Really Is Breaking Faster Than It Used To on: April 27, 2015, 09:04:08 AM
Its not hyperbole if people are constantly replacing their phones because they have to have the latest fashionable new model even though their current one is still fully functional.

The problem with that statement is that it isn't the devices.  It's the people.  Which isn't what this article was about.  So... hyperbole.

Not if after a generation or two the device was redesigned with a 1-2 year upgrade program in mind. If people aren't going to keep the same device for longer than that, why design the device to last longer? Make it last only as long as the average consumer will use it, and never mind the outliers that keep the same device for years on end they are obviously not the people you should be designing for.

But there is no proof that they are.  As shown by the fact that my iPad 1 is still in excellent condition, and sells for 1/5 the price I bought it for 5 years ago.  There is the consumer use case, but the outliers are very much still there, especially with the upgrade policies as they are and breakage/loss.
39  Main Area and Open Discussion / Living Room / Re: PayPal about to claim rights in all IP sold/licensed using PayPal for payments on: April 26, 2015, 10:05:20 PM
If they are a hobby, then why do they hawk their wares asking for donations?  It's just codifying the fact that people put significant investment into these things- even if they are a hobby.  And many gamers think that this time should come for free.

Entitlement is the problem here.

That's why I didn't get it.  The first thing I thought was "Cool!  A way for them to monetize their contributions!"  I guess I was in the minority with that thought process.

There is a platform, Patreon.  And a lot of people are doing a lot of cool things because of people that are willing to donate to the little projects that they do on the side.  And I think that's a cool thing.  Which I guess is the reason that I don't see anything wrong with this.  If you don't want to monetize your contributions... then don't.  But that shouldn't stop those that want to.
40  Main Area and Open Discussion / Living Room / Re: Your Stuff Really Is Breaking Faster Than It Used To on: April 26, 2015, 10:01:21 PM
Its not hyperbole if people are constantly replacing their phones because they have to have the latest fashionable new model even though their current one is still fully functional.

The problem with that statement is that it isn't the devices.  It's the people.  Which isn't what this article was about.  So... hyperbole.
41  Main Area and Open Discussion / Living Room / Re: PayPal about to claim rights in all IP sold/licensed using PayPal for payments on: April 26, 2015, 05:41:31 PM
there is an uproar over steam?
42  Main Area and Open Discussion / Living Room / Re: Your Stuff Really Is Breaking Faster Than It Used To on: April 26, 2015, 05:40:45 PM
^ I don't think so much because of the upgrades in functionality.  Before... screen?  What screen?  Now, the screen is the main part of the phone.  Consumes more battery, less resilient.  And that 1-2 year max on a phone is pure hyperbole.  I had a phone for 2 years, then passed it down to my wife for two more and my son is now using it.  I only passed it down and didn't keep it because my wife insisted that I get a new phone instead of her.  Then she passed it down because he didn't need a new phone.

What phone is that?  An iphone 4.
43  DonationCoder.com Software / Skrommel's Software / Re: MoveOut: License? I want to extend it on: April 24, 2015, 10:14:27 AM
^ might be worth sending skrommel a PM


This, as he's the only one that can answer your question.  Bumping isn't going to help in this case.
44  Other Software / DC Gamer Club / Anyone in for Lethal League on: April 23, 2015, 06:36:50 PM
I'll be purchasing later tonight or in the morning.  Price will depend on how many of the 4 we get, as I could go with the two if there's only one more interested party...

http://store.steampowered.com/app/261180/
45  Main Area and Open Discussion / General Software Discussion / Re: The problem with text compare tools - similar, in database compare tools on: April 21, 2015, 01:27:50 PM
If you look at my screenshot, I've squished the map bar... but you see the red line connecting the two blocks of text?  That's exactly what that's saying.  And every diff tool that *I've* used does that.

Another example from Code Compare

[attachthumb=#]

46  Main Area and Open Discussion / General Software Discussion / Re: The problem with text compare tools - similar, in database compare tools on: April 21, 2015, 11:20:51 AM
I haven't chimed in because... I'm not really getting the problem (and the general tone was why I didn't ask before).  Any decent diff program has to be able to know if a block has moved.  Right?

I took david.p's post above, saved it, then took a block of text and moved it.

This is the result:

[attachthumb=#]

Is there something obvious and/or simple that I'm missing?  Every diff tool that I know of can sense that sort of difference.
47  Main Area and Open Discussion / Living Room / Re: Sony's Pirates on: April 20, 2015, 04:28:54 AM
Why did Sony not respond then?

Why should they?  No matter what they say, the narrative is going to go against them, because its what people want to believe, despite facts.
48  Main Area and Open Discussion / Living Room / Re: Sony's Pirates on: April 19, 2015, 01:57:47 PM
No, the Sony Server Hack DID NOT Reveal that Sony was Pirating eBooks About Hacking

from http://the-digital-reader...ing-ebooks-about-hacking/

Quote
There is a story going around this week that Sony was pirating a couple books on hacking, but the evidence doesn't support that claim.

The Daily Dot  reported on Friday that they had found two "pirated" ebooks when they were searching Wikileaks' archive of  the files and emails stolen in the Sony hack last year.

That archive has proven to be a treasure trove of insider secrets like the fact that  Mississippi Attorney General Jim Hood was and is a puppet of the MPAA, and The Daily Dot would have you believe that the archive also revealed that Sony was a pirate.

Unfortunately, the evidence presented so far doesn't support that claim. I took a few hours this evening to confirm the report, and I reached an entirely different conclusion.

While I can confirm that the ebooks were and are available in the archive, I cannot say with any certainty that they were pirated.

hackingThe books in question, Inside Cyber Warfare and Hacking the Next Generation, were published by O'Reilly Media. As anyone who buys programming books can tell you, O'Reilly sells its books in multiple formats - without DRM.

You can indeed buy these ebooks as PDFs, which means that before we accuse Sony of piracy we first have to make sure that these ebooks were actually pirated and not legally purchased.

Sony did have copies of Inside Cyber Warfare and Hacking the Next Generation on its servers. Both books were posted as PDF and as text files, yes, but certain details suggest that the ebooks might have been legally purchased.

For example, the PDFs look nothing like the versions hosted by Safari Books Online (the text, formatting, and organization is different), nor do they look like they were scanned from the original paper copy.

Instead, the two PDFs look like they were sold as PDFs. What's more, at least one of the supposedly pirated titles looks like the copy I just bought.

For the sake of thoroughness, I went to the O'Reilly website and tried to buy Inside Cyber Warfare and Hacking the Next Generation. I bought Hacking, but passed on Carr's Inside Cyber Warfare because Sony's copy was the first edition, and I could only buy the second edition.

After an hour of eyeballing the two versions of Hacking, I can't find any evidence that would show that Sony's copy was any less legal than my copy. Sony's copy was slightly larger (7MB vs 6.47MB) and had not been modified since it was produced in 2009. My copy had been modified in 2013.

I can't tell you why the file sizes are different ( I don't have access to a comparison tool which would work on PDFs) or exactly how they differ but I don't think that is a critical issue.

What I can report is that there is insufficient evidence to prove that Sony pirated these two ebooks. For all I know someone at Sony legitimately bought its copies before uploading them to its servers.

One could argue that Sony is pirating the ebook simply by hosting a copy of the ebook, but I would remind you that O'Reilly also does corporate sales. There's no way for us to determine, based on the evidence so far, that Sony did not buy the correct license from O'Reilly.

Folks, you are welcome to reach whatever conclusion you like, but I remain unconvinced that Sony pirated these PDFs.

I plan to go dig through the archive tomorrow and look for other pirated ebooks, but at this point I don't know that I will find anything which I will be able to prove was pirated and not acquired legitimately. Stay tuned.
49  Main Area and Open Discussion / Living Room / Re: TV shows thread on: April 18, 2015, 06:36:07 PM
Oh, ep 4 of Daredevil - the "date night" one - great late show to ending. smiley



This show has had some jaw dropping moments... but the end of that one...
50  Main Area and Open Discussion / Living Room / Re: silly humor - post 'em here! [warning some NSFW and adult content] on: April 17, 2015, 11:38:26 AM
[attach=#]

If you add drunk people to fitness quotes, things get hilarious. (more at randommization.com)
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