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Messages - Gothi[c] [ switch to compact view ]

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201
It's very bad for your health, and it will eradicate you of any remnant of social life.

Stop making it sound attractive.  :)


Actually, I'd rather play a free+Free mmorpg than a proprietary one with monthly subscription fees etc. Not to mention her computer wouldn't be able to run it atm...

202
Gnucash sounds like the obvious answer... though I'm not familiar enough with quicken to know what it should do/have.

http://www.gnucash.org/

203
Unfortunately, that attitude must have had some traction, because the new BSD logo is so highly stylized, you'd be hard pressed to see Beastie in it unless you were familiar with the old logos.

Beastie is still the BSD logo. The stylized ball is the new FreeBSD logo.
It's kind of a recent change.

FreeBSD has the ball with horns, NetBSD has the flag, OpenBSD has the blowfish, and all of them have beastie.

204
General Software Discussion / Re: Games for Linux
« on: February 09, 2009, 06:32 AM »
I just find games using Gentoo GNU/Linux's eix command which searches the packages in portage.
Here's the complete raw output for everything with description and url's to the game homepages:

http://www.linkerror...com/stuff/games2.txt

Of course, with eix you can easily search specific categories or specific keywords/regexes. But the list should help people that don't use Gentoo.

That's 859 different entries. I think that should keep one occupied. :)

205
Developer's Corner / Re: Web Page Layout Debate: Tables vs. CSS
« on: February 07, 2009, 06:06 PM »
I don't want to have to create separate styles to applease a specific browser. That's the point I'm trying to make.

206
Developer's Corner / Re: Web Page Layout Debate: Tables vs. CSS
« on: February 06, 2009, 09:19 PM »
Well, I don't like to do pixel perfect layouts really, I prefer to work with relative sizes such as em or %. (ie, flexible layouts.)

I guess what bothers me most is the boxing limitations (hacks required to center something vertically, or to have a column fill the whole page, while wildly documented, are ugly and redicilous in the fact that they are even required at all) and then mostly, inconsistencies between browsers.

The boxing stuff seems like it would be fixed in css3, if it ever comes out. Though I'm not sure if the proposed solution is the best one. At least it is A solution, nevertheless.

The browser inconsistencies can't be blamed on css, but should really be blamed on the browsers, I guess. What bothers me is that lots of the proposed 'hacks' to 'fix' lots of the issues don't even validate as valid css, because they are browser-specific things implemented next to/on top of the standards (IE does a lot of that).

I simply refuse to implement stuff that doesn't validate, because I feel I shouldn't have to.

Then you've got the overlapping text issues you can have, or floats that don't behave properly when text is sized to extremes (big or small).

An ironic example, is a web page that tried to argue how CSS is superior to tables, since tables 'print better'.
While it is true that you can easily switch css templates to a non-color printer friendly style, irony has it that when i went to the print-preview of the page, i saw this:

http://linkerror.com...lson_dept(ha-ha).png

Yes, when printing, the text just went all over the place and started overlapping. Needles to say, I was not convinced ;) - If the very same page arguing the better printing, doesn't even print right (yes it was pure css layout), then where are we at?

I feel lots of the css evangelists, like css so much, because it does have good ideas behind it, and a lot of it truly is pure beauty and freedom. However, the actual implementation (in browsers) is very much a horrible mess.

All in all, I really do find that with tables you have more certainty that your layout will stay where it is supposed to, and not wrap around, or start overlapping when things are resized too much or whatever, and you can make a flexible layout that stays in place no matter what, regardless of the complexity of the layout, very easily... But that's probably the only thing they have going for them. All the disadvantages argued against tables are valid. But I do feel that the layout, boxing, placement of things on a website, and having these things stay consistent, is a very important thing. And if this thing is complicated to the level of needing hacks and un-validating code, then I find the solution a mess.

I can't help but conclude that tables are messy, css is implemented messy. The www is messy, and imho, has a lot of maturing to do as far as standards and consistency.

207
Developer's Corner / Re: Web Page Layout Debate: Tables vs. CSS
« on: February 05, 2009, 06:50 PM »
Noooooooooooooooooooooooo

208
Developer's Corner / Re: Web Page Layout Debate: Tables vs. CSS
« on: February 05, 2009, 03:24 PM »
the benefits have been proven.

Yes, the benifits are real, so are the nightmares. It's a tradeoff either way. Both systems suck. I vote for a 3rd option. Someone wake me up when there is one.

209
I guess they better hurry then, or they'll have to rename it to C++1x :)

210
* Gothi[c] waits for mouser's rant on C++0x in 5...4...3....

211
Living Room / Re: Cleaning Inside the Case
« on: January 30, 2009, 08:21 AM »
Haven't seen those yet....
However, one thing you might want to consider is to put a filter in front of your case fans. These fans suck in a lot of dust, and putting a filter in front of them would capture all of that.

http://www.xoxide.com/lascutfangri.html
http://www.cooltechp...20mm_fan_filter.html
http://www.quietpcus...-Filter-P298C22.aspx
etc..

212
Best Virtual Machine Tool / Re: VirtualBox - Top of the Lot
« on: January 28, 2009, 06:09 AM »
Personally, I would recommend VirtualBox above any other virtualisation solution available, paid or free.

+1

213
Living Room / Re: Culture of Computer Programmers
« on: January 28, 2009, 06:08 AM »
All valid points Paul :)
(ps, yes quote away!)

The famous actors example is a very nice comparison, I think. In the past actors never got that famous. It was usually the writer of a play that got all the credit, and the actors were but mere pawns.

Perhaps perception in general, is almost always incorrect/inaccurate/broken/wrong. :)

214
In today's "web 2.0" world, web applications become more and more complex, and thus it becomes more and more common for some very nasty security bugs to be implemented.

As a web developer, being able to scan your own software for common things like SQL injection bugs or cross-site scripting vulnerabilities, may be a useful tool in your tool belt.

As a server administrator, being able to scan your server, and your user's sites for these problems is also a handy thing to be able to do.

There is quite a few of these web vulnerability scanners available commercially, and I had always wondered how effective they are. Someone on the penetration testing mailing list wrote up a very very nice review (PDF) of major vendors of this type of software.

Since it would be of interest of users of web-applications as well as developers and fellow server admins, I figured I'd share this here.

http://anantasec.blo...ners-comparison.html

From the report it seems that these things are pretty good at detecting common stuff like sql-injection (report shows that all sql-injection vulnerabilities were detected by all the tested software), but you can definitively not rely on them solely for security testing. (Which makes sense imo, since it's a very complex problem which seems hard to implement generic heuristic scanners for.)

215
Living Room / Re: Culture of Computer Scientists
« on: January 27, 2009, 04:11 AM »
He seems to have a rather different opinion about how much computers (and/or software?) matter -- or that is the impression I got from parts of his talk...

It's an interesting talk but I'm not convinced as to how much it matters. But then there's different levels of 'mattering' :) 'mattering' is a relative concept like time. :D I think it doesn't matter in the big picture ; we'll be around, software or not. ( Actually, he mentions some really scary stuff software has done from surveillance to making more destructive bombs, if anything it'll kill us  :P )

That said, there is no doubt that a lot of our modern lives touch software in some way or another, and that this will be increasingly so, and that a lot of how we do things has changed because of it.
Perhaps the real core of the matter is that, like he says, software development is hard and takes so much effort (the number of 100 million lines of code was dropped, somewhere in that talk), that, when you're actually writing software, only a very very tiny percentage of that will ultimately only matter in the grand total.
What I meant with writing software for software, or using computers for computers, is stuff like, what ide or text editor am i most productive with, having to install anti-virus software, what window manager to use, what os to use, etc...
So, each line of code you write matters pretty much nothing on it's own. It's likely that each piece of software you write doesn't either, unless you're working for some fancy research team or company. Most of the time you are fiddling with stuff that deals with how to make your computer experience in itself better, etc... 

The result is using a computer not to accomplish anything, but simply for the sake of using a computer, and accomplishing stuff is a side effect that kind of happens when you put everything everyone does everywhere together.

216
Living Room / Re: Culture of Computer Scientists
« on: January 27, 2009, 01:24 AM »
I'm very aware that computers are but scrapes of metal and silicon, and ultimately, that's what they are. They are obsoleted after a few years, and that hot 'smart' machine you're typing on now, will be scrap metal in the relatively near future.

I'm also very aware that ultimately none of it matters. People were around when they didn't have anything other than sticks and rocks, and are still around now that those sticks and rock are software and hardware.

I don't feel any of the code I write changes the world. In fact, quite the opposite. A lot of what us techies do is self-sustaining. A lot of what we do on computers is FOR computers, and only immediately relevant to computers.

I'm not saying they are completely useless, and that they aren't used for important things. But when we really face reality, 90% (if not more) of what we do on a computer is only relevant to the limited world of computing itself.

Yet despite all that, writing code and playing with commandline's etc, is 'home'. It's what I grew up with and it's simply how my mind knows to function and communicate.
I wrote my first lines of code when I was only 7 years old or so. I don't see it as a job or a hobby, it's a language, and a way of thinking.
I often notice that while I'm typing up code I don't even think about what I'm putting down, it just flows. Just like speech.
When I'm coding or doing other geeky stuff, I just feel like I'm in a natural environment. When I'm outside talking to people, I feel uncomfortable and like I don't belong. It's really as simple as that, I think. While coding can definitively be fun, questions such as "what do you think is most fun about being a developer", are missing the point. I think it's simply just a natural state of being for some people. :)
Maybe over the years my brain has just rewired itself as a computer interface. :D



217
I'm pretty sure that's my fault :) I'll look into it somewhen, when I've got time... You'll also find that it's not encrypting /me and private messages and stuff.. It needs more work :)
(I'll gladly accept patches from anyone with more time to fix these things :D)

For now, maybe juse use aa,oe,ae,etc.. instead :)

218
Official Announcements / Re: DC-IRLDD Champaign, IL - New Years
« on: January 11, 2009, 03:21 AM »
Looks like a blind dog/cat/child hybrid wearing a skirt to me.

219
Official Announcements / Re: DC-IRLDD Champaign, IL - New Years
« on: January 08, 2009, 11:01 PM »
Speaking of Cody,
When he had to draw a picture of Cody, this is what mouser came up with:

[ Invalid Attachment ]

Now mind you, he looks at the little bird every day on his forum, yet he thinks Cody has cat ears and a long nose :D

220
General Software Discussion / Re: Firefox not safe at all
« on: January 07, 2009, 01:27 PM »
I think they should measure insecurity by the number of UNPATCHED vulnerabilities.

Any piece of software will have tons and tons of bugs, many of which will lead to security vulnerabilities.

Assuming you're writing extremely clean code, for every 1000 lines, there will be at least 1 bug. The software listed in the post above is huge and has orders of magnitude more lines of code in it. The fact that these things are getting patched is a good thing imho.

And as mentioned above, the more high-profile your software is, the more eyes will be looking at it and find flaws in it... This is a good thing and leads to more secure code in the end.

221
Living Room / Re: HAPPY NEW YEARS DC!!!
« on: January 01, 2009, 02:30 AM »
Happy new year.

222
Living Room / Re: Creative, awesome uses for Google
« on: December 15, 2008, 04:34 PM »
Didn't know about 2 of the 7 (timezone + dictionary feature) - nice post!  :Thmbsup:

223
DC Member Programs and Projects / Re: To Do Tree
« on: December 09, 2008, 03:57 PM »
<spam>
http://linkerror.com/tolipo.cgi?lang=en
</spam>

 :D


I like the fact that you can store multiple lists in the combo below - that was a nice idea.

224
Living Room / Re: Free multiplatform mind mapping tool
« on: December 09, 2008, 03:47 PM »
Gothic, you are actually signing up for their free service as well.

No, that's the point was making. I don't want to sign up for anything!

Call me paranoid, but mindmapping+signup services == evil mindreading probe :D

225
Living Room / Re: Free multiplatform mind mapping tool
« on: December 09, 2008, 04:45 AM »
I'll give it a try...

If you're like me and you don't want to sign up and register to download, you can find the downloads directly on sourceforge:


http://sourceforge.n...mp;release_id=644502

I'm not sure why they want you to enter your email address and other info on the main page  :mad:

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