Welcome Guest.   Make a donation to an author on the site September 17, 2014, 04:40:04 PM  *

Please login or register.
Or did you miss your validation email?

Login with username and password (forgot your password?)
Why not become a lifetime supporting member of the site with a one-time donation of any amount? Your donation entitles you to a ton of additional benefits, including access to exclusive discounts and downloads, the ability to enter monthly free software drawings, and a single non-expiring license key for all of our programs.

You must sign up here before you can post and access some areas of the site. Registration is totally free and confidential.
Read the Practical Guide to DonationCoder.com Forum Search Features
  Forum Home Thread Marks Chat! Downloads Search Login Register  
  Show Posts
      View this member's profile 
      donate to someone Donate to this member 
Pages: [1] 2 3 4 5 6 ... 15 Next
1  Main Area and Open Discussion / Living Room / Re: DoCo...I need your help! on: Today at 02:28:21 PM
Dropped a bit your way. Good luck Stephen!
2  Other Software / Community Giveaways / Re: Orcs Must Die 2, Crusader Kings 2 (+2 pieces of DLC) and Terraria Giveaway on: August 29, 2014, 03:24:11 AM
It's the African and Russian unit pack.
3  Other Software / Community Giveaways / Re: Orcs Must Die 2, Crusader Kings 2 (+2 pieces of DLC) and Terraria Giveaway on: August 28, 2014, 04:33:42 PM
Oh jesus, Cthorpe. That joke was cringe worthy. So, what do you want? All of them or anything specific?

Thanks for some extra chuckles Deo. Always appreciated
4  Other Software / Community Giveaways / Orcs Must Die 2, Crusader Kings 2 (+2 pieces of DLC) and Terraria Giveaway on: August 28, 2014, 01:46:41 PM
I recently got some bundle overlap and I am giving away the games. To spice things up, the games goes to whoever can tell me the worst/best joke, rather than first come first serve.
5  Other Software / DC Gamer Club / Re: Risk of Rain 4-pack on: June 21, 2014, 02:06:07 AM
Risk of Rain is really great, you really should play it with friends though. While it is pretty good by itself, it is only REALLY REALLY good if played with friends. It's also a goddamn chaotic mess when played with four players (in the good way). The soundtrack is also really good. Also I just wrote a bunch of small statements that all basically said the same, but yeah. For 2 dollars you can't go wrong.
6  Main Area and Open Discussion / Living Room / Re: Donation gamer: Games to give on: June 04, 2014, 02:30:42 PM
I have a spare copy of Syberia 2 if anyone wants it
7  Main Area and Open Discussion / Living Room / Re: Breaking madden - fun video game experiment on: February 02, 2014, 01:16:37 AM
I don't think console commands are a "real" part of the game. TES:Morrowinds alchemy and enchantment mechanics where really poorly thought out though, alchemy especially. Because it allowed you to temporarily increase your alchemy skill by using it. Allowing a positive feedback loop that could "temporarily" increase your other stats for so long that it was practically permanent.
8  Other Software / Developer's Corner / Re: Koding.com and the great 100TB giveaway on: January 31, 2014, 03:59:01 AM
Still, both parts of the referral deal get 1gb of free space, so no probs. I did, enjoy the extra gb Deo!
9  News and Reviews / Mini-Reviews by Members / Re: Reus Mini-Review on: January 13, 2014, 04:33:25 PM
I recently nabbed an extra copy of Reus through a humble bundle and I am willing to give it to anyone with at least 30 posts. First come first serve basis.

10  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: December 30, 2013, 05:20:25 PM
I wouldn't count it as finished, but yeah. It would probably be a good idea to update the opening post.
11  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: December 30, 2013, 03:58:36 PM
Decided to spend the time between christmas and new years with my girlfriend instead of finishing my NANY. For the people that want to check out what I made you can download the current version here

Controls are WASD for movement, H for jumping, J for useless batting action. O for showing collision detection debug boxes and escape for quitting to the menu.

Was fun, slightly burned out halfway through. But that's alright, still learned a lot and I'll be back next year!
12  Main Area and Open Discussion / Living Room / Re: Let's Make a List: How to Live Life to the Fullest on: December 11, 2013, 11:23:04 AM
4. Learn to cook, it's goddamn invaluable being able to create delicious food from very few ingredients and a few spices. Also experiment and find out what works for you after you achieved basic proficiency.

13  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: December 11, 2013, 08:34:05 AM
<a href="http://www.youtube.com/watch?v=cSHVJhcisDg" target="_blank">http://www.youtube.com/watch?v=cSHVJhcisDg</a> <a href="http://www.youtube.com/watch?v=hFnJ3sPaCuU" target="_blank">http://www.youtube.com/watch?v=hFnJ3sPaCuU</a>

Started building a level, not using the platforms I created in the previous video, although something like that will definitely be used for more generic platforms later. Right now I am just working on creating an intro level.
14  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: November 25, 2013, 11:54:34 PM
Yeah, they most definitely are temporary. Just there to check if it works.
15  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: November 25, 2013, 01:52:25 AM
<a href="http://www.youtube.com/watch?v=RFOKVwG1mls" target="_blank">http://www.youtube.com/watch?v=RFOKVwG1mls</a>

Added level functionality, now to figure out a way to build levels effectively. This is made by manually plotting different platforms into a grid and then adding that to the gamestate.
16  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: November 19, 2013, 03:06:15 AM
Ah, sorry. I frequently post on another forum where bumping your own threads with double posts is looked down on.


<a href="http://www.youtube.com/watch?v=1E2L6V2O0DM" target="_blank">http://www.youtube.com/watch?v=1E2L6V2O0DM</a>

Added sounds, with them being handled by the TEsound library to make it easier to keep track of large amounts of sounds. Also changed a few things and added a jump animation (or static image or whatever)
17  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: November 18, 2013, 03:29:56 PM
Kind of hit a bit of a hitch where I can't quite decide what to do next. I think I'll set up sound though.
18  Main Area and Open Discussion / Living Room / Re: ‘Biohacker’ Implants Massive Computer Chip In Forearm on: November 03, 2013, 06:44:44 PM
I am personally not sold on either the idea of the sanctity of being human or the awesomeness of being transhuman. But I gotta admit, I find what he is doing pretty interesting. Even if the device is pretty bulky and a bit silly from my point of view.
19  DonationCoder.com Software / N.A.N.Y. 2014 / Re: N.A.N.Y. 2014 pledge: Some sort of game on: October 30, 2013, 09:42:11 AM
Possibly, that puts more emphasis on creativity and the ability to tell a story. I'd rather make a mostly gameplay driven game as that would allow me to keep programmer art and doesn't require a very well thought out story. ANYHOW, in the same vein as my SHMUP thread I will post video updates when I create features or otherwise feel like it.

<a href="http://www.youtube.com/watch?v=ZyCvc5DL1xw" target="_blank">http://www.youtube.com/watch?v=ZyCvc5DL1xw</a>

Relatively smooth resolution change with scaling of graphics and added view range if the aspect ratio exceeds 1.33.

edit: OH GOD, that video messed up. sec, let me fix that

edit edit: fixed

edit edit edit: Pretty much done with the options screen, now to figure out what game to make.

The options menu takes the 20 largest fullscreen resolutions and lists them for the user to pick, it also saves the options in a text file so that they persist.

edit edit edit edit: started working on some actual game stuff. Decided on 2d platformer. We'll see how it goes. Spent an all nighter coding and listening to the wonderful soundtrack from Bastion, which I accidentally recorded while making the below video

<a href="http://www.youtube.com/watch?v=_oiGSar3lnQ" target="_blank">http://www.youtube.com/watch?v=_oiGSar3lnQ</a>

edit edit edit edit edit: Got some basic animation working using Spritebatches and Quads to help optimize the drawing of graphics.

<a href="http://www.youtube.com/watch?v=5AbB4NpZOzo" target="_blank">http://www.youtube.com/watch?v=5AbB4NpZOzo</a>
20  Main Area and Open Discussion / Living Room / Re: Confessions of a drone warrior on: October 28, 2013, 12:41:43 PM
That was a strikingly human perspective on drone warfare. It didn't really change my opinions of drones at all, but goddamn. It was a pretty emotional explanation of what the operators go through and their thought processes.
21  DonationCoder.com Software / N.A.N.Y. 2014 / N.A.N.Y. 2014 pledge: Some sort of game (Didn't get it done :( ) on: October 28, 2013, 12:11:29 PM
NANY 2013 Entry Information

Application NameUnnamed
Short DescriptionA platforming game, with adventure elements.
Supported OSesWindows 7 (Probably older and newer as well)
Download Linkhttps://dl.dropboxusercon...ing/NANY2014/nany2014.rar
System Requirements
  • Keyboard
  • Mouse
  • Windows

I set out to create some sort of game, and the basic framework is almost done. Most of the work was based on what I learned and did in my SHMUP, a Löve2d story game. I ended up making a platformer which was suppose to have adventure'esque elements, but didn't get around to that.

Jumpin' 'n' runnin'

Planned Features
I am hopefully going to get around to creating some levels and actually finishing it at some point after new years.


Unpack and run the executable

Using the Application
S and D for movement
H for jumping
J for hitting stuff with a bat (Which does nothing at the moment)
O to show collision boxes for debugging

Delete the game, it also puts a small plain text file in %appdata%\LOVE\nany2014

Any tips for using it?

Known Issues
The position of the character goes haywire if you move the window around, I am not sure what's up with that

-- Original post --
22  Other Software / DC Gamer Club / Re: UBER-CRYPTO CURRENCY COOLNESS! FOR GAMES! on: October 15, 2013, 08:28:04 AM
If I recall correctly something like this was tried a few years back with a quake clone. Didn't last long, however, with bitcoin I could easily see it garnering a small dedicated fan base.
23  Main Area and Open Discussion / Living Room / Re: Movies or films you've seen lately on: October 15, 2013, 07:51:30 AM

I cannot agree more, Primer is a fantastic movie.
24  Other Software / Developer's Corner / Re: SHMUP, A Löve2D story on: October 08, 2013, 08:28:54 PM
This might kind of suck, but I have decided to stop working on this here project. The game bugged down at the point I am at now and it would render the game unplayable in the long run. I have tried to fix some of the stuff and come to the conclusion that it would be a waste of time trying to fix things. Some of the optimizations I should have done in SHMUP needed to be done earlier and with more forethought to be effective which is why I decided that it wasn't worth it. The entire ordeal hasn't been a waste though, as I've learned a lot about Löve2D and general programming things. With this knowledge I should be able to complete my NANY project not just faster but also more cleanly and bug free.

Things I've learned:

  • Basic idea and execution of object oriented programming
  • How to hopefully keep things manageable by breaking tasks up into chunks
  • That I need a game plan at the beginning rather than doing stuff that feels fun

Short list of things I need to remember:

  • Don't calculate stuff constantly that could be calculated once and saved
  • Don't use expensive math functions if possible, even if they are more convenient
  • Make use of functions for drawing that speeds up the process (Quads, spritebatches, and canvas's)
  • Try to plan out the general framework ahead of time instead of doing it as you go along (Don't go overboard though)
  • Try to minimize feature creep, do one thing at a time and then move on to the next.

With that said, I am open for ideas relating to what kind of game I could finish for a NANY as I am not very imaginative.

edit: Also found out that there are löve2d builds made with LuaJIT which apparently speeds up math calculations a lot
25  Main Area and Open Discussion / Living Room / Re: Recommend some music videos to me! on: October 05, 2013, 07:21:22 PM
That idea of mellow and upbeat at the same time reminds me of The Flashbulb. He has made a few tracks that feature a similar feeling, at least to me. Planet Th is not quite as mellow as Autumn Insomnia Session though. Both also have somewhat interesting music videos accompanying them.

<a href="http://www.youtube.com/watch?v=_mEnl2LJFHw" target="_blank">http://www.youtube.com/watch?v=_mEnl2LJFHw</a><a href="http://www.youtube.com/watch?v=xrXwy5a3oqE" target="_blank">http://www.youtube.com/watch?v=xrXwy5a3oqE</a><a href="http://www.youtube.com/watch?v=v7rr7VHBg2Y" target="_blank">http://www.youtube.com/watch?v=v7rr7VHBg2Y</a>
Pages: [1] 2 3 4 5 6 ... 15 Next
DonationCoder.com | About Us
DonationCoder.com Forum | Powered by SMF
[ Page time: 0.038s | Server load: 0.19 ]