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1  Main Area and Open Discussion / Living Room / Re: Every Episode Of Every 'Star Trek' Series Ever, Ranked on: December 16, 2014, 02:17:13 PM
The hyperlink is not one I would follow....
2  Special User Sections / N.A.N.Y. 2013 / Re: NANY 2013 Release: sImgurUploader on: December 16, 2014, 01:46:54 PM
I want to use this program to send screenshots from ScreenshotCaptor.

I am not sure what settings I need for the anonymous API (I wish it would use my account though).

Application Name:  sImgurUploader
Authorization Type:  Anonymous usage without user authourization
Authorization callback URL:   ??????  What do I put here?

Sorry - I didn't see the tail of this thread where folks asked this question already....

Skwire, there are a lot of settings there for imgur - is it still necessary to use anonymous mode?
3  DonationCoder.com Software / Screenshot Captor / Re: How to upload to imagur.com via hotkey on: December 05, 2014, 07:39:32 PM
Thanks - I already configured SC for uploading to imagur - I just couldn't figure out how to send anything that way.

BUT - thanks for the link for sImgurUploader !  I like that.
4  DonationCoder.com Software / Screenshot Captor / How to upload to imagur.com via hotkey on: December 05, 2014, 03:26:00 PM
How can I do this?

I want to use a hotkey to take a screenshot and then upload the file via email to imagur.com
There's no option for imagur in "Online Uploading"

But thre is an "Email SendTo List" which can be configured to send an email with screenshot attachment.  Problem is that I can't figure out how to make SC send it.
5  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 29, 2014, 08:30:48 AM
Thank you, Skwire!
6  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 26, 2014, 04:25:33 PM
I'm using Skwire's latest version (that he made just for me!): v1.0.9 build 1
7  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 26, 2014, 03:58:53 PM
tomos - it does work the list entries, but not with the checklists (I tried that already)
8  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 26, 2014, 11:44:51 AM
Skwire,  I can't figure out how to move checklists up and down in the panel.
I thought if I clicked a checklist to select it that I could then use the regular up and down arrows to move it, but that didn't work.  So I guess you can't use the sorting functions on the checklist listview.
I suppose I *could* rearrange it by editing the data file...
9  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 21, 2014, 03:33:10 PM
Thank you, Skwire!  Works like a charm.
10  DonationCoder.com Software / Screenshot Captor / Re: Error Capturing Image on: November 21, 2014, 11:32:52 AM
I fixed this by unchecking this option in the Miscellaneous Settings:
Check for all white/black captures, suggesting security app interference.

Apparently that feature doesn't check for black and white!
11  DonationCoder.com Software / Screenshot Captor / Hold shift to draw selection locks proportion on: November 21, 2014, 11:19:49 AM
A nice feature might be that after you push printscreen and start drawing a selection that if you hold SHIFT, it could lock the selection to SQUARE.  Kind of like in Photoshop.
12  DonationCoder.com Software / Screenshot Captor / Error Capturing Image on: November 21, 2014, 11:18:22 AM
Oooh.  I just tried to take a screenshot of the zoom box in ColorMania 5.0 and SC didn't like that!
It gave me an error (I'd post a screenshot, but SC won't take it since it is it's own error box)
Error Capturing Image
ERROR: No content was found in the captured image.
This can happen if you have installed a security application that is blocking Screenshot Captor from functioning.
To solve this problem, you may need to add Screenshot Captor to the list of trusted/allowed programs in your security application.
For additional information see the help file or visit the DonationCoder.com forum.
If you were intentionally capturing a blank image, disable this check on the Miscelaneous Tweaks tab of options.

So, I can take a screenshot of the application window, and I can draw a selection over the controls.  But it errors when I attempt to draw a selection over the color boxes:



Actually, the problem is that SC won't take a screenshot of an image that is just one colour.
I'm trying to make 16x16 square blocks of solid colour from screenshots.
So I tried to do that in another program and it won't work there either.
13  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 20, 2014, 02:54:16 PM
Also, I notice that "sort checked to bottom" also sorts the list alphabetically.
That is not what I expected - I expected it not to rearrange all my carefully organized list but to just moved the checked items to the bottom.  There is "sort alphabetically" if I wanted automatic sorting.
14  DonationCoder.com Software / Skwire Empire / Re: (Pre) Release: sChecklist on: November 20, 2014, 02:46:23 PM
Say, Skwire, in the screenshot at the top, you have the sort-checked-to-top and sort-checked-to-bottom buttons in your toolbar.  How can I have that?  My commands are trapped inside a dropdown-menu-button.
15  DonationCoder.com Software / Screenshot Captor / Re: SC post-capture run on: November 14, 2014, 05:00:42 PM
True, a startup manager is a workaround.
Anyway, I'm happy using the batch file.
Thanks y'all!
16  DonationCoder.com Software / Screenshot Captor / Re: SC post-capture run on: November 14, 2014, 11:15:19 AM
That sounds like a good, reasonable solution.  I'm surprised I didn't think of it.   Wink
17  DonationCoder.com Software / Screenshot Captor / Re: SC post-capture run on: November 14, 2014, 10:34:52 AM
Mouser, aaawwww, I don't want to do it manually!  I want it to be working when I want it to with the least amount of advertance.

Although the commands won't work right from SC, the batch file trick does work.  Thanks for the idea, Mouser!
Batch file:
[copy or print]
copy %1 f:\captures
[copy or print]
c:\arx\captures.bat "%file%" /winmin
18  DonationCoder.com Software / Screenshot Captor / SC post-capture run on: November 14, 2014, 09:47:04 AM
Sorry, I'm sort of combining two topics here.

I have SC installed on a virtualbox Windows 7 machine.
So I need the capture folder to be in that system's virtual share folder so I can fetch the images from my regular computer.
Problem is that SC gets launched before the sharefolder is connected and (I think this is the what) causes SC to crash and even an uninstall won't fix it unless you scrap the previous settings.

So my solultion is to use the post-capture options.
In the post-capture options, I want to have SC automatically move the just-taken-screenshot to the virtual share folder (that would be connected now).
Problem is that these commands don't seem to do anything.

Formatted for Generic Code with the GeSHI Syntax Highlighter [copy or print]
  1. copy "%file%"  f:\captures\
  2. copy "c:\captures\%file%"  f:\captures\

Am I doing something wrong or does it just not work?

19  DonationCoder.com Software / N.A.N.Y. 2015 / Re: Program Idea: Fungus for Windows on: October 30, 2014, 07:26:16 PM
It's real fun!  I hope somebody wants to make it!
20  DonationCoder.com Software / N.A.N.Y. 2015 / Program Idea: Fungus for Windows on: October 27, 2014, 10:55:30 PM
Hi, coding fellows!

Here is an idea dear to my heart.  A long time ago I had a Mac (yeah...) and a game called "Fungus".  It was a wonderful game - one of those simple games that you love and can play over and over and never get bored of.  But it disappeared.  Later someone revived it and called it "MacFungus" and then there was a network version called "NetFungus" - all Mac games.

I am dreaming of a Fungus game for Windows, and I am hoping someone will write it for the NANY!

You are a fungus, and the goal of the game is to consume your opponent (wonderful, no?).

Soooo, the gameboard is square, and you can have from two to four players; if you don't have that many players, the computer can replace someone.

The gameboard is a grid (like minesweeper in a way), and each player starts off with just their fungus' brain (a sort of smiley face), and each player has their own colour.
At the beginning of each player's turn, he receives a randomly generated piece - a shape - like a tetris block.  This block he can place as an addition to his fungus body.  He can only place the block in such a way that it touches his own fungus.  You can rotate this block before you place it.

 - If a player manages to get any of his opponent's body between (as in touching on two sides) two of his own body's appendages (made with the random shapes) his fungus "takes over" all the fungus between those shapes, and so the consumed parts change to the colour of the consumer.
 - If a player manages to cut his opponent into two parts, the part without the brain dies and disappears.
 - If a players brain gets consumed, his game is over and his entire fungus body becomes part of the consumer.

Then there is the "tooth" that you may receive instead of a fungus-body-growth-piece.  With a tooth, you can bite your opponent and take a tile from him.  This lets you inject your fungus into part of the opponent and allows you to get an appendage on one side and allows for the strategy necessary to consume the other guys.  You don't have to use a tooth, and you can save them.

 - Then there are "Big Bites" - you save up three tooths and use them all at once to take out 3 blocks from your opponent at once instead of just one.
 - In the "MacFungus" game, if you got any of your fungus into one of the four corners, you get a bonus tooth.
 - There are sound effects.  When you use a tooth, the game makes a chomping sound.  If you surround a part of your opponent and consume it, you get a chewing and munching sound.  The best is when you get a bite followed by the munching sound.

To win the game, you must be the only player left alive.

I scavenged a few old screenshots from "MacFungus" that I found on the internet.  I can't find any images of the original "Fungus" - but I know that that game dates back to 1990 at least.
See my attachments for screenshots.

I am interested to assist by way of consultation!  It's been a long time since I played this game, but it doesn't exist any more, and I would love to have it for Windows.

[attach=1] [attach=2] [attach=3]

21  DonationCoder.com Software / ContextMenu Commander / Re: ContextMenu Commander on: October 27, 2014, 04:25:04 PM
I have been using FileMenuTools.  It is free and quite versatile.  I wish it could manage ALL the items in the context menu like Mmmm  however.  It will let you remove them, but you can't regroup them like you could in Mmmm.
22  DonationCoder.com Software / N.A.N.Y. 2015 / Re: NANY Q&A about what software can be submitted on: October 08, 2014, 10:45:54 PM
Great!  Thanks, Mouser.  I've watched the NANY's before because I was afraid of publishing my software on account of the extra work it brings.  But I have something that is pretty complete, so it might not be so bad.  I'll try to make my entry in the next week or so.
23  DonationCoder.com Software / N.A.N.Y. 2015 / Re: NANY Q&A about what software can be submitted on: October 08, 2014, 10:31:17 PM
Well, what about an application that I've put on a webpage that noone knows about - not even Google, but is technically publicly accessible?  I have a nice program that I've spent a lot of time on that virtually noone knows about and isn't on any of the freeware sites and can't be found in Google - does that count as unpublished?  Mouser, I've sent you the link to my page before.
24  DonationCoder.com Software / N.A.N.Y. 2015 / NANY Q&A about what software can be submitted on: October 08, 2014, 01:42:35 PM
If I have an unpublished program that I have already made, can I enter it in NANY?  Should I start a new thread for it?
25  DonationCoder.com Software / BrowserTraySwitch / Re: Switching Default Browser to Specific Firefox Profile on: August 12, 2014, 10:28:15 PM
Ha ha.  Did some spammer just *bump* my thread?
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